Virtual and Mixed Reality Technology
Undergraduate
TAS-KIT208 2024Course information for 2024 intake View information for 2025 course intake
Enrolments for this course are closed, but you may have other options to start studying now. Book a consultation to learn more.
- Study method
- 100% online
- Assessments
- 100% online
- Entry requirements
- Prior study needed
- Duration
- 14 weeks
- Loan available
- HECS-HELP and FEE-HELP available
Virtual and Mixed Reality Technology
About this subject
On successful completion of this subject, the student will be able to:
- Discuss the need for and use of virtual and mixed reality technologies in the world today
- Assess the potential of emerging interface technologies for real-world applications
- Use an iterative design process to develop an interface application that utilises virtual or mixed reality technologies to meet specified user needs
- Week 1 Subject Overview
- Week 2 Virtual Interfaces
- Week 3 Intro to VR and AR
- Week 4 Human Computer Design Processes
- Week 5 3D Interaction
- Week 6 Guest Lecture
- Week 7 Sensor and Tracking
- Week 8 Tangible User Interfaces and Spatial AR
- Week 9 Collaboration and Authoring
- Week 10 Usability Testing
- Week 11 Machine Side of the Virtual Interface
- Week 12 Usability Testing Process
- Week 13 Subject Review
This subject will explore the exciting field of virtual reality, mixed reality and the advanced concepts and technologies for interfacing humans with complex machines. We will discuss their potential impact on the way we think about computers and the way we interact with them. The subject will provide an introduction to advanced human-computer interfaces such as Virtual Reality (VR), Augmented Reality (AR), and Tangible User Interface (TUI) technologies. Interface design principles will be reviewed from human factors and technological perspectives. Hardware, software, and design aspects of virtual interfaces will be investigated. We will also learn about these virtual interfaces designed and implemented in medicine, education, design and entertainment. Hands-on experience will be provided through a series of tutorial sessions to provide basic skills on using different tools to develop students' own simple interface applications.
Completing this subject will provide you with an opportunity to obtain the Unity Certified User: VR Developer professional industry certification via completion of a certification exam.
- Essay (15%)
- Design of Interface Application (20%)
- Development of Interface Application (2) (20%)
- Development and Evaluation of Interface Application (25%)
- Development of Interface Application (1) (20%)
For textbook details check your university's handbook, website or learning management system (LMS).
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Entry requirements
Prior study
You must either have successfully completed the following subject(s) before starting this subject, or currently be enrolled in the following subject(s) in a prior study period; or enrol in the following subject(s) to study prior to this subject:
one of
Please note that your enrolment in this subject is conditional on successful completion of these prerequisite subject(s). If you study the prerequisite subject(s) in the study period immediately prior to studying this subject, your result for the prerequisite subject(s) will not be finalised prior to the close of enrolment. In this situation, should you not complete your prerequisite subject(s) successfully you should not continue with your enrolment in this subject. If you are currently enrolled in the prerequisite subject(s) and believe you may not complete these all successfully, it is your responsibility to reschedule your study of this subject to give you time to re-attempt the prerequisite subject(s).
Additional requirements
No additional requirements
Study load
- 0.125 EFTSL
- This is in the range of 10 to 12 hours of study each week.
Equivalent full time study load (EFTSL) is one way to calculate your study load. One (1.0) EFTSL is equivalent to a full-time study load for one year.
Find out more information on Commonwealth Loans to understand what this means to your eligibility for financial support.
What to study next?
Once you’ve completed this subject it can be credited towards one of the following courses
Diploma of ICT Professional Practice
Undergraduate
TAS-IPP-DIPUndergraduate Certificate in ICT Professional Practice
Undergraduate
TAS-IPP-CTFSingle subject FAQs
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