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Introduction to Games Art and Design

UndergraduateMUR-GAD1542024

Go behind the scenes of game development. Cover the skills needed to work in the field, the culture of the industry, and theory behind it. Hone skills to craft game art and apply them to your own game project – considering principles of design.

Enrolments for this course are closed, but you may have other options to start studying now. Book a consultation to learn more.

Study method
100% online
Assessments
100% online
Entry requirements
Part of a degree
Duration
13 weeks
Start dates
26 Feb 2024,
26 Aug 2024

Loan available
HECS-HELP and FEE-HELP available

Introduction to Games Art and Design

About this subject

  • At the completion of this subject students will be able to:

    1. form a general understanding of the game development industry – skill, culture, and theory
    2. understand, and begin to build, the skills required to create professional quality game art and apply them to a game project
    3. understand some of the most important principles of game design and apply them in a game project.

Entry requirements

To enrol in this subject, you must be admitted into a degree.

Additional requirements

  • Equipment requirements - Required: Tablet (Graphics) (e.g. Wacom Bamboo, Intuos 4/5). Recommended (use of): PC/Mac with 4GB RAM and Dedicated graphics card.
  • Software requirements - Adobe Photoshop (via Adobe Creative Cloud Photography).
  • Other requirements - Sketchpad

Study load

0.125 EFTSL
This is in the range of 10 to 12 hours of study each week.

Equivalent full time study load (EFTSL) is one way to calculate your study load. One (1.0) EFTSL is equivalent to a full-time study load for one year.

Find out more information on Commonwealth Loans to understand what this means to your eligibility for financial support.

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