Advanced Animation
Undergraduate
CUR-DIG371 2025Course information for 2025 intake View information for 2024 course intake
Build on your skills to bring a unique concept to life. Play with proven styles, conventions and narrative structures. Compare past and current animation and motion graphic examples. Follow your project from pre-production through to post-production.
- Study method
- 100% online
- Assessments
- 100% online
- Enrol by
- 25 May 2025
- Entry requirements
- Prior study needed
- Duration
- 13 weeks
- Price from
- $1,286
- Upfront cost
- $0
- Loan available
- HECS-HELP and FEE-HELP available
Advanced Animation
About this subject
At the completion of this subject students will be able to:
- analyse a wide range of past and current animated and time-based works
- visualise and reflect upon the dynamic relationship between space and time, audio and visual mediums of animation
- apply a wide ranging set of skills in media and project management in animation production
- acquire a significant level of skill and conceptual development in project-based works
- create an advanced animation or motion graphics work to industry standard
- Review of 12 Principles of Animation Part 1: Squash & Stretch, Timing, Ease in and Ease out and Walk Cycle Theory
- Review of 12 Principles of Animation Part 2: Arcs, Staging, Secondary Action
- Review of 12 Principles of Animation Part 3: Follow Through and Overlapping Action, Exaggeration, Anticipation
- Review of 12 Principles of Animation Part 4: Solid Drawing, Appeal, Straight Ahead and Pose to Pose
- Visual Communication, Consistency, Line of Action, Colour & Contrast
- Visual Storytelling review
- Character Design review
- Character Acting review
- Tweening versus frame by frame animation review
- Lip Sync review
- Animation Polish review
This subject provides students with an opportunity to further develop their skills and conceptual approach in the areas of animation, 3D and motion graphics. It encourages students to explore established conventions, visual styles, animation techniques, audio design, narrative structures, and screen language in their own work.
Please Note: If it’s your first time studying a Curtin University subject you’ll need to complete their compulsory ‘Academic Integrity Program’. It only takes two hours to complete online, and provides you with vital information about studying with Curtin University. The Academic Integrity Program is compulsory, so if it’s not completed your subject grades will be withheld.
Find out more about the Academic Integrity module.
- Animation Warm-up (20%)
- Proposal - Pre-production Document (40%)
- Production - Final Project - Animation Delivery (40%)
For textbook details check your university's handbook, website or learning management system (LMS).
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Entry requirements
Prior study
You must either have successfully completed the following subject(s) before starting this subject, or currently be enrolled in the following subject(s) in a prior study period; or enrol in the following subject(s) to study prior to this subject:
one of
Please note that your enrolment in this subject is conditional on successful completion of these prerequisite subject(s). If you study the prerequisite subject(s) in the study period immediately prior to studying this subject, your result for the prerequisite subject(s) will not be finalised prior to the close of enrolment. In this situation, should you not complete your prerequisite subject(s) successfully you should not continue with your enrolment in this subject. If you are currently enrolled in the prerequisite subject(s) and believe you may not complete these all successfully, it is your responsibility to reschedule your study of this subject to give you time to re-attempt the prerequisite subject(s).
Others
Exceptions to the Above: If you are a 3rd year Digital Design Major student who enrolled into the course in 2017 or prior, you will be eligible to enrol in this subject if you have already completed any of the following units: DIG100 Animation Design Intro OR DIG271 Motion Graphics Design Introduction OR DIG272 Universal Design Principles.
Additional requirements
- Equipment requirements - Computer capable of running project-relevant animation software
- Software requirements - Relevant Animation Software (eg. Adobe Creative Cloud, Maya, zBrush etc)
- Other requirements - Audio video equipment required. Access to the Internet. Admission to degree may be required.
Study load
- 0.125 EFTSL
- This is in the range of 10 to 12 hours of study each week.
Equivalent full time study load (EFTSL) is one way to calculate your study load. One (1.0) EFTSL is equivalent to a full-time study load for one year.
Find out more information on Commonwealth Loans to understand what this means to your eligibility for financial support.
What to study next?
Once you’ve completed this subject it can be credited towards one of the following courses
Bachelor of Arts (Animation and Game Design)
Undergraduate
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